Attention - new start date: 22nd of Dec - 18.00!
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Detailed information about the server


Server Information
Uptime24x7.
DatacenterFrankfurt, Germany (Europe)
Available proxiesBeauharnois, Canada (North America)
World configuration:Highrate 7.4 Realmap Server
Worldtype:PvP-Enforced with Skulls (unjust system)
Game Engine:Running on latest engine as seen on the videos
Expshare:To activate it, simply say /expshare, remember that everyone has to be without PZ-lock sign
AntiBot Settings:Anti-Bot Client and Anti-Bot measures
BP Runes/Manas in shop:Keywords: bp mana, bp sd, bp uh, bp gfb, bp mw
Bypass LowlevelsUse shovel on anyone under level 30 and you will be able to walk pass him
Golden Account
          • Frag time reduced from 10 hours / frag (normal account) to 6 hours per frag
          • You now get 10% more experience.
          • You gain 5% in PvP-E instead of 3%
          • You are able to wear all outfits.
          • To get the Golden Account press here
          • Game Configuration
            Loot rate:4x
            Magic rate:6x
            Skill rate:14x
            Deathloss:7%
            Battle Configuration
            Redskull:6 kills (lasts 3 days)
            Banishment:12 kills (lasts 3 days)
            Fragtime:10h or 6h / frag
            PVP-E rate:~5% of target total XP
            Client Patches
          • Auto updater built in
          • CAM player
          • CAM Recorder
          • Custom AntiBOT client
          • Gameplay
                    • Authentic gameplay
                    • Sick Wars
                    • 100% push system
                    • 100% aim system
                    • 100% angle system
                    • 100% paralyze system
                    • #
                                • Improved walk system
                                • Boosted tombs (oasis, ancients and tarpit tomb)
                                • EQ reduction
                                • You can travel with PZ on boats and carpets!
                                • Conjured runes is normal charged
                                • UE/GFB division (5% reduction dmg/player, max:50%)
                                • Experience stage
                                • 1.Stage : Level 1 to 20 :
                                • 3030x
                                • 2.Stage : Level 21 to 30 :
                                • 2020x
                                • 3.Stage : Level 31 to 40 :
                                • 1515x
                                • 4.Stage : Level 41 to 50 :
                                • 1010x
                                • 5.Stage : Level 51 to 60 :
                                • 77x
                                • 6.Stage : Level 61 to 80 :
                                • 55x
                                • 7.Stage : Level 81 to 100 :
                                • 44x
                                • 8.Stage : Level 101 to 999 :
                                • 33x
                                  Regeneration rates
                                                • Master Sorcerer:
                                                • 2 HP / 6 seconds
                                                • 2 MP / 2 seconds
                                                • Elder Druid:
                                                • 2 HP / 6 seconds
                                                • 2 MP / 2 seconds
                                                • Royal Paladin:
                                                • 2 HP / 4 seconds
                                                • 2 MP / 3 seconds
                                                • Elite Knight:
                                                • 2 HP / 3 seconds
                                                • 2 MP / 6 seconds
                                                  Yellow Skull System
                                                      • If you attack a skulled (red, white, yellow) player who has not attacked you, you will gain a yellow skull
                                                      • Yellow skulls are visible for everyone, including players who are non skulled or just logged on
                                                      • You will not become yellow skulled if a skulled player attacked you first
                                                      • The system is implemented to balance the skullsystem

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